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3-5 Computer Science Curriculum
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SFUSD's creative computing curriculum introduces computer science as a creative, collaborative, and engaging discipline to children in third through fifth grade.

Across 15-20 lessons at each grade level, students will learn about algorithms and programming, computing systems, the Internet, and impacts of computing, while developing strong practices and dispositions. Lessons are designed to be implemented in 45 to 60-minute periods approximately once per week.

Subject:
Information Technology Education
Educational Technology
Computer Science
Material Type:
Activity/Lab
Full Course
Lesson
Author:
Adapted primarily from Creative Commons licensed resources developed by the ScratchEd team at the Harvard Graduate School of Education and Code.org. See also the original ScratchEd Creative Computing curriculum guide.
Created by the San Francisco Unified School District (SFUSD) Computer Science team: CSinSF.org.
Date Added:
03/21/2019
Animal Report
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This resource is a google slide created to help students begin research for an animal report. This will help them use the explora piece to Utah's Online Library  

Subject:
Information Technology Education
Material Type:
Activity/Lab
Author:
Josalyn
Date Added:
02/23/2022
Being a Good Digital Citizen
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CC BY
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This lesson is intended to help second grade students understand the basics of what it means to be a good digital citizen. ISTE Student Standards for Digital Citizenship:2b Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.

Subject:
Information Technology Education
Media and Communications
Professional Learning
Technology
Material Type:
Lesson
Author:
Bethany Monroe
Date Added:
12/02/2020
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Citing Online Sources
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This is a 30-minute lesson plan designed to help upper-elementary grade students understand the importance of citing their online sources and how to do it when completing a research project.

Subject:
Information Technology Education
Material Type:
Lesson
Author:
Rachel
Date Added:
04/03/2021
Claims on Social Media Assessment - Civic Online Reasoning
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This is an assessment from the Stanford History Education Group's Civic Online Reasoning curriculum. This is to assess how well students can assess information/claims that they find on social media. This is an assessment that is housed on Google Forms. You will be prompted to make a copy of the assessment which you can be distributed to students.

Subject:
Information Technology Education
Media and Communications
Educational Technology
Social Studies
Material Type:
Assessment
Author:
Stanford History Education Group
Date Added:
12/06/2021
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Digital Citizens Filmmaking Lesson Plan
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This lesson is designed to further student understanding of what it looks like to be a good Digital Citizen in their community. Students will use the medium of filmmaking to share their understanding of digital citizenship and to either portray a fictional scenario involving a digital citizenship principle or a documentary-style clip sharing information about digital citizenship.Event Photographer and Videographer Icon courtesy of canva for education wichaiwi from WiStudio

Subject:
Information Technology Education
Technology and Engineering Education
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Author:
Stephanie Mcmillan
Date Added:
04/20/2022
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Digital Citizenship
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This lesson is to help students understand the importance of being a good digital citizen. There are resources attached for students to look through to help them with their assignment. We must all learn to be good digitial citizens. It is important in the digital age we live in, that students are explicitly instructed on what that looks like.  Pic: https://unsplash.com/@kimberlyfarmer

Subject:
College and Career Awareness
Information Technology Education
Technology and Engineering Education
Educational Technology
Material Type:
Lesson
Author:
Britney
Date Added:
10/13/2021
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Digital Citizenship Lesson
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This is a lesson about Digital Citizenship.  The lesson follows ISTE Student Standard 2b: Students cultivate and manage their digital identity and reputation and are aware of the permanence of their actions in the digital world.  Students will be creating posters on Adobe Spark to demonstrate their understanding.  

Subject:
Information Technology Education
Material Type:
Lesson
Author:
Amy Lloyd
Date Added:
12/07/2021
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Digital Citizenship Lesson Plan
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This is a lesson plan template created by the Utah Education Network. It is meant to guide educators through creating lesson plans that contain all the necessary components for teacher and student success. Remix this template each time you create a lesson to share in eMedia. When you edit each section of the lesson plan template, delete the template description and add your own content. Add files and links to each section as needed. Remember to replace the preview image with an openly licensed image or screen capture that represents your lesson. After completing each lesson plan section included in this template, you will click "next" at the top of your screen. This is when you will replace this overview with your own brief description of your lesson. You will also be asked to finalize your lesson details (metadata), including connecting it to state curriculum standards. Please do not skip these details. These choices are what align your lesson to state standards and help others search for resources in eMedia. Thank you for contributing to eMedia!

Subject:
Information Technology Education
Media and Communications
Educational Technology
Society and Culture
Material Type:
Activity/Lab
Lesson
Author:
Diane
Date Added:
04/13/2022
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Digital Citizenship Lesson Plan - Tips to Stay Private Online
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This lesson plan was an assignment created for the Digital Citizenship class. The materials used in this lesson plan were gathered from Common Sense.Students share a lot of information whenever they go online -- sometimes on purpose, sometimes not. They do not understand that online privacy isn't just what they say and post. This lesson will help students learn about tips they can take to share what others find and see about themselves online.

Subject:
Business and Economics
Career and Technical Education
Business and Marketing Education
Information Technology Education
Keyboarding
Material Type:
Assessment
Game
Interactive
Lesson
Reading
Author:
Heather
Date Added:
04/08/2022
Graphic Design 1 Curriculum
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This Graphic Design 1 curriculum is a comprehensive semester long course in digital media that uses Adobe Photoshop and Illustrator. I started updating this curriculum in the Spring of 2018 and so, if you access the UPDATED GD 1 Curriculum, you will see the most recent additions to my course and have access to all my teaching materials including presentations, lesson plans, video tutorials, student examples, self evaluations and rubrics. Anything highlighted in yellow is in development. Check back often for updates and don't hesitate to message me if you are looking for something specific. Thanks for checking this out!

Materials:

Adobe Creative Cloud (Photoshop and Illustrator)

Subject:
Art and Architecture
Visual Art
Information Technology Education
Skilled and Technical Sciences Education
Material Type:
Activity/Lab
Assessment
Full Course
Homework/Assignment
Lesson
Syllabus
Author:
Adrianne Nix
Date Added:
04/15/2021
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How Can I Be a Good Digital Citizen?
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This lesson plan is designed to allow students to explore different aspects of digital citizenship.  You should begin with a brief discussion and then allow students to proceed through the Hyperdoc, making their own selections of which media to watch/play and which questions to discuss with a partner. 

Subject:
Information Technology Education
Technology and Engineering Education
Material Type:
Activity/Lab
Interactive
Media Object
Author:
Stephanie Mcmillan
Date Added:
02/23/2022
Intro to CS using Microbits
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A 14 week Introduction to Computer Science course.
This course is targeted to middle school grades 6-8 (ages 11-14 years). It is also written for teachers who may not have a Computer Science background, or who may be teaching an “Intro to Computer Science” course for the first time.

This course takes approximately 14 weeks to complete, spending about 1 week on each of the first 11 lessons, and 3 weeks for students to complete the final project at the end. Of course, teachers should feel free to customize the curriculum to meet individual school or district resources and timeframe.

Subject:
Music
Information Technology Education
Secondary Mathematics
Computer Science
Technology
Material Type:
Activity/Lab
Diagram/Illustration
Full Course
Textbook
Unit of Study
Author:
Douglas Kiang
Mary Kiang
Date Added:
05/14/2019