The Big6 is a six-stage model to help anyone solve problems or …
The Big6 is a six-stage model to help anyone solve problems or make decisions by using information. Students can use this model to guide them through the research process. This resource is a writing checklist that utilizes the Big6 model.
The Big6 is a six-stage model to help anyone solve problems or …
The Big6 is a six-stage model to help anyone solve problems or make decisions by using information. Students can use this model to guide them through the research process. This resource is a writing checklist that utilizes the Big6 model.
The Big6 is a six-stage model to help anyone solve problems or …
The Big6 is a six-stage model to help anyone solve problems or make decisions by using information. Students can use this model to guide them through the research process. The Super3 is a simplified version of the model for younger students. This article shared ideas for helping younger students learn citation and crediting skills.
This is a lesson plan created by Copyright & Creativity for Ethical …
This is a lesson plan created by Copyright & Creativity for Ethical Digital Citizens. This lesson gives students an experience that teaches them how to identify copyrighted work and understand Creative Commons licenses for finding creative work. This resource includes the lesson plan (pdf) and links to an accompanying Google Slides presentation and YouTube video.
This is a lesson plan created by Copyright & Creativity for Ethical …
This is a lesson plan created by Copyright & Creativity for Ethical Digital Citizens. This lesson reinforces fair use concepts and the basic protections and limitations of copyright. Students learn how copyright encourages creative expression. This resource includes the lesson plan (pdf) and links to an accompanying Google Slides presentation and YouTube video.
This lesson plan (4 of 4) focuses on our role as creators. …
This lesson plan (4 of 4) focuses on our role as creators. We often want to use others’ creative work in our own work. For example: Maybe we want to make a collage of images or a movie mashup. Lesson 4 teaches about fair use, which allows us to use copyright protected work in certain situations without permission, and also shows us where to find creative works that we are free to use with little or no restrictions. The plan includes a pdf, Slides, and a video.
This is a lesson plan created by Copyright & Creativity for Ethical …
This is a lesson plan created by Copyright & Creativity for Ethical Digital Citizens. In this lesson plan, Students learn about ownership concepts associated with creative work and how their work might be shared. This resource includes the lesson plan (pdf) and links to an accompanying Google Slides presentation and YouTube video.
This lesson asks students to reflect on their own roles as both …
This lesson asks students to reflect on their own roles as both consumers and creators of creative work. Students are introduced to: The purpose of copyright and the protections it provides to creators and copyright’s limitations—what copyright doesn’t cover, such as facts and ideas, fair use, and public domain works.
This lesson plan (1 of 4) covers our roles as consumers and …
This lesson plan (1 of 4) covers our roles as consumers and creators and the basic protections of copyright. It also provides a high level view of copyright’s limitations—the things it doesn’t cover, like facts and ideas, fair uses, and works in the public domain. The plan includes a pdf, Slides, and a video.
True engagement is fundamental to learning but as Daniel Pink shares in …
True engagement is fundamental to learning but as Daniel Pink shares in Drive, “People don’t engage by being managed. They don’t engage by being controlled. The way that people engage is if they get there under their own steam, and that requires sometimes enormous amounts of autonomy over people’s time (when they do what they do), over their technique (how they do it), over their team (who they do it with) and over their task.” This article shows the components of developing learner agency in students.
This is a lesson plan created by Copyright & Creativity for Ethical …
This is a lesson plan created by Copyright & Creativity for Ethical Digital Citizens. Students learn the challenges and benefits of respecting ownership and copyright, particularly in digital environments. The lesson also explores the concept of fair use. This resource includes the lesson plan (pdf) and links to an accompanying Google Slides presentation and YouTube video.
Kendra Grant and Luis Perez created this site as a companion to …
Kendra Grant and Luis Perez created this site as a companion to their book Dive Into UDL. The purpose of the site is to aid your professional learning and provide you with resources, activities, challenges and questions to support your growing experience with and understanding of Universal Design for Learning. They have attempted to model UDL principles through the design of the both the site and its resources.
This EdCamp is a collaboration between Alpine, Provo, Nebo, and Juab school …
This EdCamp is a collaboration between Alpine, Provo, Nebo, and Juab school districts and Utah Valley University. An EdCamp is a free public events that leverages the knowledge and experiences of attendees by allowing educators to collaboratively determine topics for discussion the day of the event. Educators facilitate sessions by using their experiences to drive conversation with their peers. Educators are encouraged to find EdCamp sessions that best meet their needs to maximize learning.
This blog post breaks down the basics of copyright, fair use, the …
This blog post breaks down the basics of copyright, fair use, the public domain, and Creative Commons, particularly as applicable to educators and students.
The Big6 is a six-stage model to help anyone solve problems or …
The Big6 is a six-stage model to help anyone solve problems or make decisions by using information. Students can use this model to guide them through the research process. This resource helps students evaluate their research skills using the Big6 model.
The Big6 is a six-stage model to help anyone solve problems or …
The Big6 is a six-stage model to help anyone solve problems or make decisions by using information. Students can use this model to guide them through the research process. This page of the Big 6 website is a guide to help you develop Big6 units for your curriculum standards or objectives.
In this report, released by researchers from the Stanford History Education Group …
In this report, released by researchers from the Stanford History Education Group (SHEG) in 2016, researchers share that, when it comes to evaluating information that flows across social channels or pops up in a Google search, young and otherwise digital-savvy students can easily be duped.
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