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3-5 Computer Science

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Sphero Mazes
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CC BY-NC-SA
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This is a computer science lesson plan that utilizes Sphero robots. I was created by educators in the South Sanpete School District. Students will be able to program their sphero to travel through a maze. The lesson is designed for fourth grade and includes modifications for grades 1-5.

Subject:
Computer Science
Elementary Mathematics
Material Type:
Lesson Plan
Author:
Julia
Date Added:
03/17/2022
UEN PDTV: CS in Juab School District
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CC BY-NC-SA
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On this episode of UEN PDTV, coding extends to elementary schools in Juab County. Michael talks to Heather Westring, a computer lab tech, and Krystle Bassett, innovation specialist, who have both seen how early exposure to coding has helped students become independent and engaged at all levels.

Subject:
Computer Science
Professional Learning
Science
Material Type:
Media Object
Author:
Michael Hakkarinen
Date Added:
03/19/2021
UEN PDTV: Minecraft EDU
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CC BY-NC-SA
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On this episode of UEN PDTV, Michael visits Upland Terrace Elementary School to learn how teachers are integrating core curriculum studies with video games. With Minecraft EDU, students can build entire worlds to put what they learn from school into action.

Subject:
Computer Science
Professional Learning
Science
Material Type:
Media Object
Author:
Michael Hakkarinen
Date Added:
03/19/2021
Unplugged Hello Ruby: Journey Inside the Computer (Ch. 5 - Hardware of a Computer)
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CC BY-NC-SA
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This is a computer science lesson plan created by educators in the South Sanpete School District. After reading Chapter 5 of Hello Ruby: Journey Inside the Computer, students will describe the different components of a computer’s hardware by explicitly referring to the text. Next, students will act as different parts of a computer. The lesson is designed for third grade and includes modifications for grades K-5.

Subject:
Computer Science
Elementary English Language Arts
Material Type:
Lesson Plan
Author:
Julia
Date Added:
03/18/2022
Ver de Pouce - Make Stuff Move
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"Aperçu: Les chenilles sont si simples dans leur mouvement, ce qui en fait un défi amusant de construire et d'animer leur déplacement. La chenille déplace son poids pendant son "pincement/pliage" pour pousser l'avant et tirer l'arrière.

COMPÉTENCES + OBJECTIFS
Construction
-Construire le projet en suivant les instructions d'assemblage
Menuiserie
-Principes de base de la menuiserie et quincaillerie
Animation
-Apprendre à animer un cycle de mouvement pour créer un mouvement continu.
& Plus !

** Des kits sont disponibles à l'achat sur makestuffmove.com **"

Subject:
Computer Science
Educational Technology
Mathematics
Professional Learning
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Date Added:
05/31/2024