This is a science unit plan for 1st grade about different biomes/habitats and what the characteristics and adaptations are of the animals that live there. It is a technology based unit using resources like Nearpod, Adobe Spark, LMS, etc.Title Image: MathKnight -at- TAU, Nov. 11, 2015, Animals of Israel, CC-BY-SA-3.0
This is a lesson plan to introduce research and writing informational text based on this research.Example of openly licensed Citation: "Animals - Cute Zoo" by Lesya Skripack from Russia is licensed under FreePik. Image Created by: Lesya Skripack
This lesson plan is a cumulative activity for SEED 4.1.1Construct an explanation from evidence that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.Students create and write about a unique creature with a focus on structures leading to its survival. Cover Image: Personal photo taken by lesson plan creator
This lesson was created to help elementary-aged students better understand the world around them through the use of Flat Stanley.
Video created through Adobe Spark introducing third graders to Genius Hour.
Genius Hour Elevator Pitch © 2019 by A. Nielson is licensed under CC BY-NC-SA 4.0
These lessons are intended as an introduction to Genius Hour for younger students in the elementary grades. It focuses on students' interests and/or hobbies they wish to explore, developing research questions appropriate for their topic, and an introduction to teaching research using digital databases and other resources.
This resource gives a description of how Genius Hour could be implemented into the lower elementary grade K-2. It gives ISTE standards, mini-lesson for helping students choose a topic and complete their research. It has links for an exit ticket and rubric that can be used for lower elementary students. It also contains a reflection on what I have learned about Genius Hour in the Classroom.Resource Photo: https://creativecommons.org/licenses/by/2.0/
This lesson plan teaches students about the habitats found around the world and encourages digital fluency by requiring them to explore digital resourses and create an Adobe Photo Page. First, students will question, discuss, view, explore, read, and research to build their knowledge. Then they will demonstrate this knowlege by choosing a habitiat, selecting appropriate photos, adding descriptive informational text, and providing correct citations to their projects. They will then publish and share their projects with their peers. Intro Image Citation:Nambia Desert Sand, By FuN_Lucky, PixaBay License https://pixabay.com/photos/namibia-desert-sand-dune-dust-2049203/
This unit walks students through the research process from pre-writing to publishing using cars as the topic, but it could be adapted for any basic research subject. The final project allows them to publish to the world creating an Adobe Express web page.Diagram of an Internal Combustion Piston Engine, By User:Wapcaplet - Own work, made with Blender, CC BY-SA 3.0, https://commons.wikimedia.org/w/index.php?curid=182044A modern assembly-line, By Marek Slusarczyk, CC BY 3.0, https://commons.wikimedia.org/w/index.php?curid=116381370
Lesson 1:Choose Animal research topicIntroduce World Book OnlineLesson 2Use Utah's Online Library to research animalLesson 3Introduce creating presentation in KeynoteLesson 4Create presentaton in KeynoteLesson 5Share presentations Thumbnail Photo by Glenn Carstens-Peters on Unsplash
Students will list three or more types of evidence of prehistoric cultures that encouraged archaeologists to investigate the marshes around the Great Salt Lake. Students will also explain why it is important not to disturb archaeological remains.