This course is a review of basic mathematics skills. Here's what's covered: …
This course is a review of basic mathematics skills. Here's what's covered: -fundamental numeral operations of addition, subtraction, multiplication division of whole numbers, fractions, and decimals -ratio and proportion -percent -systems of measurement -an introduction to geometry NOTE: Open Campus courses are non-credit reviews and tutorials and cannot be used to satisfy requirements in any curriculum at BPCC. (Basic Mathematics Course by Bossier Parish Community College is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Based on a work at http://bpcc.edu/opencampus/index.html.)
In CK-12 Middle School Math Concepts – Grade 8, the learning content …
In CK-12 Middle School Math Concepts – Grade 8, the learning content is divided into concepts. Each concept is complete and whole providing focused learning on an indicated objective. Theme-based concepts provide students with experiences that integrate the content of each concept. Students are given opportunities to practice the skills of each concept through real-world situations, examples, guided practice and explore more practice. There are also video links provided to give students an audio/visual way of connecting with the content.
This collection of 6 games develops place value, operation sense and fluency, …
This collection of 6 games develops place value, operation sense and fluency, estimation, and strategic thinking. It is played on paper with a 6- or 9-sided die (printable pdf game sheets included). Players choose a game grid with empty cells representing the digits of a computation (addition, subtraction, multiplication, or division). They take turns rolling a die and placing the resulting number in a cell on their own grids. The goal is to create a sum/difference/product/quotient that is closest to a target number. Variations include using a decimal point and scoring options. Teachers' Notes include suggestions for introducing the game, discussion questions, support suggestions, and a link to a more challenging extension (Countdown, cataloged separately).
This activity gives students an opportunity to discuss the quantities involved in …
This activity gives students an opportunity to discuss the quantities involved in statements about measurements or statistics and may involve estimation, calculation and/or research. Ideas for implementation, extension and support are included.
In this lesson, students will review decimal division as we prepare for …
In this lesson, students will review decimal division as we prepare for our end of unit test. This will include dividing whole numbers by decimals, decimals by decimals, and decimals by whole numbers.
The purpose of this task is for students to show they understand …
The purpose of this task is for students to show they understand the connection between fraction and decimal notation by writing the same numbers both ways.
In this interactive Flash version of the familiar game Concentration ("pelmanism" in …
In this interactive Flash version of the familiar game Concentration ("pelmanism" in the UK) a single user practices finding equivalent forms of fractions, decimals and percents, while developing memory and focusing skills. The player can choose an array of 16, 20, or 24 cards, which appear face down. The goal is to flip two cards at a time to match all pairs of equivalent values as efficiently as possible. A scoring feature discourages random guessing. Printable versions of the game cards are available to download. The Teachers' Notes page offers suggestions for implementation, discussion questions, and ideas for support.
Use these Venn diagrams to support student learning of ordering rational numbers …
Use these Venn diagrams to support student learning of ordering rational numbers with a focus on integers and decimals. Could be extended to numbers written in scientific notation.
This activity is a good way of introducing the value of algebraic …
This activity is a good way of introducing the value of algebraic notation and translating verbal expressions to algebraic expressions. Students are asked "to think of a number," then to do seven consecutive computational steps beginning with their number and to figure out why 2 is always the final result. The teacher's notes, hints, and solution are provided.
New York Trip: Standard 7.EE.3 Solve multi-step real-life and mathematical problems posed …
New York Trip: Standard 7.EE.3 Solve multi-step real-life and mathematical problems posed with positive and negative rational numbers in any form (whole numbers, fractions, and decimals), using tools strategically. Apply properties of operations to calculate with numbers in any form; convert between forms as appropriate; and assess the reasonableness of answers using mental computation and estimation strategies. For example: If a woman making $25 an hour gets a 10% raise, she will make an additional 1/10 of her salary an hour, or $2.50, for a new salary of $27.50. If you want to place a towel bar 9 3/4 inches long in the center of a door that is 27 1/2 inches wide, you will need to place the bar about 9 inches from each edge; this estimate can be used as a check on the exact computation. This formative assessment exemplar was created by a team of Utah educators to be used as a resource in the classroom. It was reviewed for appropriateness by a Bias and Sensitivity/Special Education team and by state mathematics leaders. While no assessment is perfect, it is intended to be used as a formative tool that enables teachers to obtain evidence of student learning, identify assets and gaps in that learning, and adjust instruction for the two dimensions that are important for mathematical learning experiences (i.e., Standards for Mathematical Practice, Major Work of the Grade).
This simple game with 5 variations develops place value understanding and strategic …
This simple game with 5 variations develops place value understanding and strategic thinking. It is played on paper with a 6- or 9-sided die (printable pdf game sheet included). Two players take turns rolling a die and placing the resulting number in one of their four cells, representing the places of a 4-digit number. In the basic version the player who creates the larger number wins. Variations include aiming for the smaller number or a predetermined target number, using a decimal point, placing numbers in an opponent's cells, and several scoring options. Teachers' Notes include suggestions for introducing the game, support suggestions, and a link to a more challenging extension (Dicey Operations, cataloged separately).
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