After reading the story Because I stubbed my toe, students will share …
After reading the story Because I stubbed my toe, students will share their ideas about the message of the story. During reading students will also notice the words containing inflectional endings and how they help us understand the words and story.
After reading the story Because I stubbed my toe, students will share …
After reading the story Because I stubbed my toe, students will share their ideas about the message of the story. During reading students will also notice the words containing inflectional endings and how they help us understand the words and story.
This article provides a brief discussion of the importance of teaching students …
This article provides a brief discussion of the importance of teaching students to analyze data and representations of data as well as two resources that can help teachers implement these strategies into their instruction.
Design a solution to a human problem by mimicking the structure and …
Design a solution to a human problem by mimicking the structure and function of plants and/or animals and how they use their external parts to help them survive, grow, and meet their needs. Define the problem by asking questions and gathering information, convey designs through sketches, drawings, or physical models, and compare and test designs. Examples could include a human wearing a jacket to mimic the fur of an animal or a webbed foot to design a better swimming fin.
The focus of the Building and Writing Three-Digit Numbers intervention is the …
The focus of the Building and Writing Three-Digit Numbers intervention is the number of hundreds, tens, and ones that make a three-digit number. It has three phases. Phase 1 is an introduction to the use of place value charts, base ten blocks, and number cards. Phases 2 and 3 move from three-digit numbers that have zero tens and zero ones to all kinds of three-digit numbers.
Building on the concept of repeating instructions from "Getting Loopy," this stage …
Building on the concept of repeating instructions from "Getting Loopy," this stage will have students using loops to help BB-8 traverse a maze more efficiently than before.
In the preceding stage, students used loops to create fantastic drawings. Now …
In the preceding stage, students used loops to create fantastic drawings. Now they're going to loop new actions in order to help the harvester collect multiple veggies growing in large bunches.
This lesson was originally created for the Hour of Code, alongside the …
This lesson was originally created for the Hour of Code, alongside the Minecraft team. Students will get the chance to practice ideas that they have learned up to this point, as well as getting a sneak peek at conditionals!
Watch student faces light up as they make their own gorgeous designs …
Watch student faces light up as they make their own gorgeous designs using a small number of blocks and digital stickers! This lesson builds on the understanding of loops from previous lessons and gives students a chance to be truly creative. This activity is fantastic for producing artifacts for portfolios or parent/teacher conferences.
Students will soon learn that events are a great way to add …
Students will soon learn that events are a great way to add flexibility to a pre-written algorithm. Sometimes you want your program to be able to respond to the user exactly when the user wants it to. Events can make your program more interesting and interactive.
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