In this course, you will be introduced to the process of adapting existing content and creating new activities in Minecraft which include coding, teach computer science concepts and reinforce computational thinking skills.
This module will demonstrate creating, distributing, collecting, and grading assignments. Microsoft Forms offers assessments built right into a Class Team. The feedback process in Teams is efficient for educators and meaningful for learners. The grade book in Teams integrates with many external grade book apps. Teams also offers Insights to track trends in learnersÕ work and online behaviors. Track trends like SEL components via the Reflect app, which may be added to Class Teams.
Each student has emotions as complex and real as their supporting adults Ð but they donÕt always have the words to express and address those emotions. To support the entire student, educators must build a safe place and appropriate scaffolding to help students learn to talk about and take action for social and emotional wellbeing in the classroom.
Microsoft Teams comes with two types of teams for colleagues to collaborate. Educators wishing to engage in book studies or professional projects can create Professional Learning Communities (PLCs). Staff Teams is structurally similar to Class Teams, but is designed for faculties, departments, and district offices. To encourage collaboration, Staff Teams come with a collaboration space. For privacy and security, there are also read-only and leader-only sections. And finally, there are private sections for each staff member.
The advantages of using the Canvas learning management system with Microsoft Office 365 apps are highlighted in this module. Each platform has its own features for engaging and connecting with learners. Together, Microsoft Teams' collaboration and communication tools along with Canvas's assignment and evaluation resources give educators a powerful and comprehensive framework for supporting learning in a digital context.
By using Canva for Education, students can demonstrate their learning with creations like presentations, infographics, websites, reports, interactive group work, posters, social media posts, videos, and more!
Use this path to learn the fundamentals of how technology helps support social emotional learning in the classroom. Creating a strong community begins with mindfulness. It continues by supporting students through the use of social emotional learning techniques. Flipgrid helps engage students in meaningful ways through reflection activities. Lastly, we tie it all together by empowering educators in the hybrid classroom environment
Learn how to use Reflect in Microsoft Teams to support educators and students. It allows students to easily voice how they are feeling in a safe manner. Educators can view student responses at-a-glance, help to identify students that need more support.
This module introduces educators to two different skillsets: Using technology well and understanding how online actions affect self and others. Both are foundational skills necessary to understand the importance of teaching digital citizenship in today’s educational environments.
The Flipgrid Discovery Library is the perfect spot to find inspiration from fellow educators and amazing featured Discovery partners. Here you can find ready-to-use discussion prompts that are sure to get your students talking!
Blended learning in higher education requires an innovative and organized approach to create a more engaging, multi-modal learning experience and achieve better learning outcomes for students. Microsoft 365 tools can help educators build a successful blended learning course, from design and delivery to student engagement and educator feedback.
Find ways to support social and emotional learning in your classroom. This module will help educators find ways to incorporate SEL learning in the classroom.
In this module, we'll explore how Microsoft Edge browser enriches leanring experience for both educators and learners. You will learn how to collect and organize research using Collections in Microsoft Edge. you will separate home and school activities with different browser profiles. You will be abel to write a screenshot and PDFs with digital inking. Finally, you will create interactive experiences using web capture.
Learn the steps to establish a inclusive team culture, to gather the necessary resources to start and grow your scholastic esports program, and to unleash studentsÕ creativity in ready-made, immersive, Minecraft worlds designed specifically for competitive gaming. Through the principles of game-based learning, including communication, problem-solving, collaboration, and persistence, you will set you and your students on the path to success in the exciting world of scholastic esport
In this module, we'll explore how to establish a successful esports program in your school.
This module provides all the resources and information about the Minecraft: Education Edition Hour of Code 2021: TimeCraft to successfully run an Hour of Code with students. Facilitating Minecraft's Hour of Code does not require any background or experience in computer science or coding. This module is for educators of any age group.
Are you ready to begin your journey to building your Minecraft Student Ambassador (MSA) program? In this module, you will begin to build your foundation as you learn how to build your team, create your brand style, select or create your logo, and decide your communication plan.
Discover five ways to use infographics in the virtual or physical classroom using Easelly, a free infographic maker tool. This guide is for teachers who are looking to make infographics as a multimodal learning tool.
This course covers how librarians can use Microsoft Education tools (Microsoft Teams, OneNote Class Notebook, Flipgrid, and more) and Buncee to bring innovative and equitable instruction to their libraries and schools, whether for remote learning or in-person instruction. This course will use the International Society of Education (ISTE) Student Standards as a framework for outlining practices that build literacy in students, promote reading, student engagement, and more. This course will outline engaging projects using Microsoft Education and Buncee to meet each standard.
In this module, we'll explore the vast world of esports and how esports is being integrated into various educational settings.