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BeeBot Code and Go: Sequencing D3
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This is a computer science lesson plan created by educators in the South Sanpete School District. This lesson plan utilizes BeeBot robots. Students will explore the concepts of sequencing and making a mental plan before coding. Students will engage in a math game to solidify their skill of sequencing and creating an algorithm. The lesson is designed for third grade and includes modifications for grades K-5.

Subject:
Computer Science
Elementary Mathematics
Material Type:
Lesson Plan
Author:
Julia
Date Added:
03/18/2022
Coding to 20
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CC BY-NC
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Students will be learning how to successfully code a robot. Each student will pick a card and locate that number on a board. They will need to break down each individual step to sequence the bee-bot to the correct spot. Core standards:Algorithms and ProgrammingComputational ThinkingStandard K.CT.1Decompose problems into smaller manageable parts to better understand them.

Subject:
Computer Science
Elementary Mathematics
Material Type:
Interactive
Lesson
Author:
Jodi
Date Added:
07/26/2022
Let’s Help Debug BeeBots (L5)
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a computer science lesson plan created by educators in the South Sanpete School District. This lesson utilizes BeeBot robots. Students will learn how to read other algorithms, find bugs and correct them! Lesson adapted from the San Francisco School District’s CS Program. The lesson is designed for second grade and includes modifications for grades 1-5.

Subject:
Computer Science
Elementary Mathematics
Material Type:
Lesson Plan
Author:
Julia
Date Added:
03/18/2022