The Big6 is a six-stage model to help anyone solve problems or …
The Big6 is a six-stage model to help anyone solve problems or make decisions by using information. Students can use this model to guide them through the research process. This resource is a lesson plan to guide students through a research project about the American Civil War.
This graphic describes each of the 3 principles of Universal Design for …
This graphic describes each of the 3 principles of Universal Design for Learning as well as a description for how to access, build, and internalize each principle when designing instruction.
As creators, we often want to use others’ creative work in our …
As creators, we often want to use others’ creative work in our own work. For example, we may want to make a collage or mashup, or find an illustration or soundtrack for our latest project. In this lesson, students learn about: Fair use, which allows them to reuse copyright protected work in certain situations without permission and how to find creative works that are free to use with few or no restrictions—Creative Commons and the public domain.
The Big6 is a six-stage model to help anyone solve problems or …
The Big6 is a six-stage model to help anyone solve problems or make decisions by using information. Students can use this model to guide them through the research process. This resource is an article about how the Big6 model can help prevent plagiarism.
Wakelet is a digital curation platform that lets teachers and students organize …
Wakelet is a digital curation platform that lets teachers and students organize a mix of content for easy access. Wakelet could be used to collect Twitter chats, documents, images, videos, and more. Wakes can be easily shared with a link.
In this webinar, Dr. Kristen Mattson describes how we can move from …
In this webinar, Dr. Kristen Mattson describes how we can move from the traditional view of digital citizenship toward empowering students and addressing the opportunities and responsibilities of the digital world.
The Big6 is a six-stage model to help anyone solve problems or …
The Big6 is a six-stage model to help anyone solve problems or make decisions by using information. Students can use this model to guide them through the research process. This page of the Big 6 website provides an overview of The Big 6 and links to Big 6 resources.
"You know the hardest thing about teaching with project-based learning? Explaining it …
"You know the hardest thing about teaching with project-based learning? Explaining it to someone." In this article, Heather Wolpert-Gawron presents her "elevator speech" about PBL to help educators clearly understand what it's all about.
This article argues that the term ‘digital citizenship’ is often mistaken for …
This article argues that the term ‘digital citizenship’ is often mistaken for the term ‘digital responsibility’ and describes several ideas for how to help develop active digital citizens.
This article describes each of the 9 components of digital citizenship as …
This article describes each of the 9 components of digital citizenship as outlined by Mike Riddle and provides statistics and teaching ideas related to each of the components.
Computational thinking is the problem-solving skill of the digital world. It’s powerful …
Computational thinking is the problem-solving skill of the digital world. It’s powerful when integrated into the curriculum because students engage in experiential learning of content-related problems, such as how to identify the tone of a story or how to best address pollution in their local area. In this article, Nick Pinder explains why educators should integrate computational thinking into their curriculum.
No restrictions on your remixing, redistributing, or making derivative works. Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make derivative works.
Most restrictive license type. Prohibits most uses, sharing, and any changes.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based educators, or other custom arrangements. Go to the resource provider to see their individual restrictions.