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Middle School Computer Science

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CS Discoveries 2019-2020: Web Development Lesson 2.14: Project - Final Personal Website
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Students have spent a lot of time throughout the unit working on their Personal Website. In the final couple of days students finalize their websites. They work with peers to get feedback, put the finishing touches on the websites, review the rubric and reflect on their process. To cap off the unit, they will share their projects and also a overview of the process they took to get to that final design.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.1: Exploring Websites
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Every website has a purpose, a reason someone created it and others use it. In this lesson, students will start to consider the purposes a website might serve, both for the users and the creators. Students will explore a handful of the most-used websites in the United States and try to figure out how each of those sites is useful for users and how they might also serve their creators.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.1: Styling Text with CSS
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This lesson introduces CSS as a way to style elements on the page. Students learn the basic syntax for CSS rule-sets and then explore properties that impact HTML text elements. They work on a HTML page about Guinness World Record holders, adding their own style to the provided page. In the last level, students apply what they have learned about styles for text elements to their personal web page.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.2: Websites for Expression
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In this lesson students investigate ways to use websites as a means of personal expression and develop a list of topics and interests that they would want to include on a personal website. To begin the lesson students brainstorm different ways that people express and share their interests and ideas. Students then look at a few exemplar websites made by students from a previous CS Discoveries course to identify ways they are expressing their ideas. Finally students brainstorm and share a list of topics and interests they might want to include on a personal website which they can reference for ideas as they progress through the unit.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.3: Intro to HTML
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In this lesson students are introduced HTML as a solution to the problem of how to communicate both the content and structure of a website to a computer. The lesson begins with a brief unplugged activity demonstrating the challenges of effectively communicating the structure of a web page. Students then look at an exemplar HTML page in Web Lab and discuss with their classmates how HTML tags help solve this problem. Students then write their first HTML. A wrap-up discussion helps to solidify the understanding of content vs. structure that was developed throughout the lesson.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.4: Headings
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In this lesson, students continue to use HTML to structure text on web pages, this time with headings. Students learn how the different heading elements are displayed by default and practice using them to create page and section titles. Students then start to decide how they will organize their content on their own personal web pages. In the last level, students begin the project that they will continue to work on throughout the unit.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.5: Digital Footprint
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As students have recently spent some time thinking about the actual content that will go into their personal website, this lesson takes a step back from the unit-long project (publication of a personal website) to help students articulate what personal information they choose to share digitally and with whom. It also reinforces the notion that much of the information that they choose to share digitally falls largely out of their control the moment it is released.

Students begin by individually identifying appropriate audiences with whom they would be comfortable sharing given pieces of personal information. They then look at several social media pages to determine what sorts of information people are sharing about themselves or one another. Last, students reflect on what guidelines they think are appropriate for posting information online.

The ultimate point of this lesson is not to scare students, but rather to experientially bring students to realizing precisely what level of control they don’t have in releasing information into the web.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.6: Lists
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Students are introduced to ordered and unordered lists in HTML and work through a few levels in which they use the <ul>, <ol>, and <li> tags. They then go back to their project, where they add a new HTML page. Inside the new page, they write the HTML to display a recipe, top ten list, or any other content that uses the new tags that they have learned.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.7: Intellectual Property and Images
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Starting with a discussion of their personal opinions on how others should be allowed to use their work, the class explores the purpose and role of copyright for both creators and users of creative content. They then move on to an activity exploring the various Creative Commons licenses as a solution to the difficulty in dealing with copyright.

Finally, with a common understanding of the restrictions of various Creative Commons licenses, students learn how to add images to their web pages using the <img> tag.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.8: Clean Code and Debugging
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Students deal with common issues that arise when designing web pages in HTML. Students will correct errors in a sequence of increasingly complex web pages. In the process they will learn the importance of comments, whitespace, and indentation as tools for making web pages easier to read. At the end of the lesson students create a list of strategies for debugging web pages and ensuring they are easy to read and maintain.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS Discoveries 2019-2020: Web Development Lesson 2.9: Project - Multi-Page Websites
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After learning about how to link web pages to one another, students are finally able to publish the website they have been working on. In this lesson, they link together all the previous pages they have created into one project, create a new page, and add navigation between the pages before publishing the entire site to the Web.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
11/06/2019
CS in Algebra Course A and Course B
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Code.org has partnered with Bootstrap to develop a curriculum which teaches algebraic and geometric concepts through computer programming. The two ten hour courses from Code.org focus on concepts like order of operations, the Cartesian plane, function composition and definition, and solving word problems. Or visit Bootstrap to explore their longer Bootstrap:1 and Bootstrap:2 courses which teach more mathematical and programming concepts. By shifting classwork from abstract pencil-and-paper problems to a series of relevant programming problems, Code.org's CS in Algebra demonstrates how algebra applies in the real world, using an exciting, hands-on approach to create something cool.

Subject:
Computer Science
Mathematics
Science
Material Type:
Full Course
Provider:
Code.org
Date Added:
05/02/2019
Candy Store App with Python
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This google slide will guide students to create a small program that could be used in a candy store. The computer programming language is python and students are able to experience print statements, creating variables and gathering input from the user. Students also get to use some math principles.

Students will need an IDE to type the code and run as well for the code to take place. I use a website called repl.it. Free, easy to use, and saves automatically.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Author:
Caleb Swallow
Date Added:
09/28/2021
Code Club Projects
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Code Club is a global network of free coding clubs
for 9- to 13-year-olds.

Welcome! Here you’ll find step-by-step instructions for our coding projects, which will teach you how to create games, animations and more with code.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Provider:
Code Club
Date Added:
05/02/2019
CodeHS
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CodeHS courses teach students applicable computer science skills. With a focus on helping students develop problem solving and computational thinking skills, students come away both with a knowledge of professional programming languages and the conceptual understanding needed to learn new languages.

Subject:
Computer Science
Science
Material Type:
Full Course
Provider:
CodeHS
Date Added:
05/02/2019
Code.org Express Course (Student)
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Learn the basics of computer science and internet safety. At the end of the course, create your very own game or story you can share.

CS Fundamentals Express combines the best of Courses A-F into a single condensed course (with a simpler option for pre-readers). We recommend Courses A-F for most classrooms, but if your school only offers one computer science course or you want to have your students work through multiple courses in a single year, the Express course is a better choice. By removing the ramp up between years, the express course provides a smoother path and doesn’t repeat concepts for students unnecessarily. This is also our recommended option for students studying computer science on their own, outside of a classroom.

Subject:
Computer Science
Science
Material Type:
Full Course
Provider:
Code.org
Date Added:
05/02/2019
Computer Science Discoveries
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Computer Science Discoveries is appropriate for 6 - 10th grade students and can be taught as a semester or year long introductory course (3-5 hours per week of instruction for 9+ weeks). The course takes a wide lens on computer science by covering topics such as programming, physical computing, HTML/CSS, and data. The course inspires students as they build their own websites, apps, games, and physical computing devices.

Subject:
Computer Science
Science
Material Type:
Full Course
Provider:
Code.org
Date Added:
05/02/2019